Secret Universe, All Secrets Fully Explained

pwoofy · September 12, 2025

Loading secret index...

It’s worth noting that everything here will be explained in order of badges.

Any inquiries? Feel free to DM me on discord: @orchidcaretaker

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ALL SECRETS WILL FOLLOW THE FOLLOWING FORMAT:

ExamplePuzzle

  • Difficulty:
  • Personal Difficulty:
  • It's worth noting that if I write the personal difficulty as XYZ (ABC), the XYZ means that I'm considering in it as a whole, and ABC means that I'm considering it for just the puzzle.
  • Official Solution:
  • Unlocks:

The following are optional, and won’t show up in the explanation of all secrets:

  • Personal Opinion:
  • Puzzle Award:
  • Bullshit Meter:

The full solution will be written after the above..

Secret Universe [#1]

  • Difficulty: 1
  • Personal Difficulty: 1
  • Official Solution: "Play the game for the first time"
  • Unlocks: Spawn

This should be obvious. You join the game, and you get it.

First Steps [#2]

  • Difficulty: 5
  • Personal Difficulty: 1
  • Official Solution: "Take 10 steps."
  • Unlocks: Spawn Paths

I mean, what the hell, sure??? Just...Walk??????

Loud and Proud [#3]

  • Difficulty: 15
  • Personal Difficulty: 1
  • Official Solution: "Send a chat message in any channel."
  • Unlocks: Chat Bubble

Why am I explaining the easier secrets... Anyways, you just type anything in chat.

Jumper [#4]

  • Difficulty: 5
  • Personal Difficulty: 1
  • Official Solution: "Jump 10 times."
  • Unlocks: Spawn Stairs

Should be obvious from the name, you should just keep on jumping until you get it.

Star [#5]

  • Difficulty: 18
  • Personal Difficulty: 1
  • Official Solution: "Favorite the game."
  • Unlocks: Star

Part of the join checklist, you are told to favorite the game.

Welcome To The Club [#6]

  • Difficulty: 32
  • Personal Difficulty: 1
  • Official Solution: "Join the 'Vocational' Group."
  • Unlocks: Horrible Invite Booth

Part of the join checklist.

Social Butterfly [#7]

  • Difficulty: 16
  • Personal Difficulty: 1
  • Official Solution: "Send a message in the global chat."
  • Unlocks: Multiplayer Portal

Part of the join checklist as well.

Meet Your Maker [#8]

  • Difficulty: 24
  • Personal Difficulty: 1
  • Official Solution: "Reset your character."
  • Unlocks: SpawnLocation

This should be one of the things you try at the start.

Yippee! [#9]

  • Difficulty: 29
  • Personal Difficulty: 1
  • Official Solution: "Do the '/e cheer' emote."
  • Unlocks: Happy Trinket

This should be part of the things you try out at the start.

Look! [#10]

  • Difficulty: 30
  • Personal Difficulty: 1
  • Official Solution: "Do the '/e point' emote."
  • Personal Opinion: WHY THE FUCK IS THIS 1 HIGHER THAN YIPPEE????
  • Unlocks: Aware Trinket

Part of the things you try out at the start as well.

Dance Now [#11]

  • Difficulty: 25
  • Personal Difficulty: 1
  • Official Solution: "Do any of the '/e dance' emote."
  • Unlocks: Flamboyant Trinket

Part of the things you try out at the start as well.

Heheheha! [#12]

  • Difficulty: 25
  • Personal Difficulty: 1
  • Official Solution: "Do the '/e laugh' emote."
  • Unlocks: Grating Trinknet

Part of the things you try out at the start as well.

Marathon [#13]

  • Difficulty: 130
  • Personal Difficulty: 20
  • Official Solution: "Take 1000 steps."
  • Unlocks: Magic Elevator

As the name suggests, you will need to walk quite a lot for this one.

Expressive [#14]

  • Difficulty: 38
  • Personal Difficulty: 1
  • Official Solution: "Perform all 5 '/e' emotes. ('/e dance' variations being grouped into one)"
  • Unlocks: Unidentified Statue

If you had the previous badges, you should already have this as well.

Check It [#15]

  • Difficulty: 101
  • Personal Difficulty: 30
  • Official Solution: "Complete the checklist at spawn."
  • Unlocks: Central Shop

You should complete the checklist you see at the spawn!

Outsider [#16]

  • Difficulty: 222
  • Personal Difficulty: 50
  • Official Solution: "Teleport into the game from a different one."
  • Unlocks: Badger

This is very easy if you joined from 'Better Discovery', as indicated by one of the signs. This also grants you a Super Secret.

Hello! [#17]

  • Difficulty: 26
  • Personal Difficulty: 1
  • Official Solution: "Do the '/e wave' emote."
  • Unlocks: Conscious Trinket

Part of the things you try out at the start.

Elevator Traveling [#18]

  • Difficulty: 301
  • Personal Difficulty: 250
  • Official Solution: "Complete the Magic Elevator Trials."
  • Unlocks: there are many secrets

You unlock the structure for the Magic Elevator from Marathon. You complete a set of trials. The first floor requires you to navigate a ball through a maze by only moving the elevator. The second floor requires you to obtain a key from the obby, continuing until you unlock the lock. The third floor requires you to order some blocks in such a way that they touch the white rectangle.

Voidseeker [#19]

  • Difficulty: 31
  • Personal Difficulty: 1
  • Official Solution: "Try to swim in the void."
  • Unlocks: Money Island

Part of the things you try out at the start as well.

Danse Macabre [#20]

  • Difficulty: 206
  • Personal Difficulty: 200
  • Official Solution: "Die while dancing."
  • Unlocks: Tree

If you search up "Danse Macabre" on google, you get the synonym for this word, which is "dance of death". From here, you can put the pieces together and reset character while dancing.

Very Important Person [#21]

  • Difficulty: 42
  • Personal Difficulty: 1
  • Official Solution: "Join the game through a private server."
  • Unlocks: Minesweeper

Very Important Person. VIP. Makes sense.

To whom it may concern, [#22]

  • Difficulty: 720
  • Personal Difficulty: 650 (1)
  • Official Solution: "Read a note from the Writer's Ruins structure."
  • Personal Opinion: THE 10 IN MY PERSONAL DIFFICULTY HERE JUST MEANS THAT THIS SECRET BY ITSELF IS A DIFFICULTY 1. THE REASON THIS SECRET IS A 720 BECAUSE IT HAS A PREREQUISITE.
  • Unlocks: P.S: Fun facts about you

Read notes that you obtain in the Writer's Ruins, which is obtained from Compact Contour.

#%!& [#23]

  • Difficulty: 159
  • Personal Difficulty: 1
  • Official Solution: "Send a message in the chat which gets tagged."
  • Unlocks: Mr. Angry

Swearing usually works for this secret, so you can type Shit in the chat.

Help Wanted [#24]

  • Difficulty: 123
  • Personal Difficulty: 40
  • Official Solution: "Type '/help' in chat."
  • Unlocks: Elite Door

If you went through all emotions, you might have already tried this. /help is a command in roblox.

Silence! [#25]

  • Difficulty: 29
  • Personal Difficulty: 1
  • Official Solution: "Mute the music."
  • Unlocks: Infinitower

You simply mute the music! Simple!


Spawn Shark [#26]

  • Difficulty: 939
  • Personal Difficulty: 728
  • Official Solution: "Use TeleportToSpawnByName to spawn at a SpawnLocation called 'Shark'."
  • Personal Opinion: I only rated this as lower because I had already known about this method before.
  • Unlocks: Void Chair

There are many ways one would start tackling this one. The most obvious is the title itself, "Spawn" "Shark". Considering the nature of Roblox Secret Games, we can roughly have the idea that this is something rather technical. Knowing this, if we go through the Roblox API github page and search up spawn, we can find a TeleportService method, which is TeleportToSpawnByName.

local TPS = game:GetService("TeleportService")
script.Parent.Touched:Connect(function(Hit)
TPS:TeleportToSpawnByName(137630300324059, 'Shark', game.Players:GetPlayerFromCharacter(Hit.Parent))
end)

Heartless [#27]

  • Difficulty: 355
  • Personal Difficulty: 105
  • Official Solution: "Throw the valentine into the void."
  • Unlocks: 💔

"Heartless" implies that you have to do something with the heart. If you have a subspace tripmine, you can easily blow up the valentines on accident, which means that this is much easier of a secret than its written!


Superstar [#28]

  • Difficulty: 815
  • Personal Difficulty: 802
  • Official Solution: "Favorite Work at a Pizza Place's 'Cook' badge."
  • Bullshit Meter: 5/10 like what the fuck ok
  • Unlocks: Star Pie

This one was a bit tricky for me. I always had the idea of favoriting something (Superstar is a reference to star. You obtain star by favoriting the game), but I’m not sure what it was. However, seeing as the star was inside the Badger, I realized that it might have something to do with favoriting a badge. However, Roblox has removed the feature to favorite a badge.

So I tried to search for how to prompt a player to favorite something. Then eventually I stumbled across this post. I realized that you can use AvatarEditorService:PromptSetFavorite to set a favorite, so I thought to myself: Why not try this with badges? So I came up with the following script:

local AvatarEditorService = game:GetService("AvatarEditorService")

local assetIds = {
	423842212,
	176686088,
	174605653,
	100158288,
	228602359,
	261773289,
	203066506,
	19391753,
	146093003,
	378631273,
}

for _, assetId in ipairs(assetIds) do
	print("Sending: " .. assetId)

	local success, result = pcall(function()
		game:GetService("AvatarEditorService"):PromptSetFavorite(assetId, Enum.AvatarItemType.Asset, true)
	end)

	if not success then
		warn("Failed: " .. assetId .. " | Error: " .. result)
	end

	task.wait(10) 
end

print("Finished prompting for all assets.")

Now, you might have thought, why did I put so much asset IDs here? The answer to that is: I DONT KNOW!!! I DONT KNOW WHICH BADGE WORKED SO I PUT EVERYTHING IN! Eventually you unlock the solution and see that WAAPP's badge is needed. Not sure why, but cool.


MY EYES!!!!!!!!! [#29]

  • Difficulty: 509
  • Personal Difficulty: 403 (10)
  • Official Solution: "Set the weather machine to maximum brightness."
  • Unlocks: Cool Sunglasses

You can solve this by just fucking around with the weather machine you obtained from Task Master.


Comeuppance [#30]

  • Difficulty: 825
  • Personal Difficulty: 750 (620)
  • Official Solution: "Get the eye to laser the laughing emoji."
  • Unlocks: A Game Of Secrets

You all had it easy. Comeuppance used to have no badge icon, so I just thought that since comeuppance is a "deserved penalty", what in the map deserves a penalty from the eye? The laughing face. This just means that you should shoot the laughing emoji. However, since there is a badge now, you can just use your logic to shoot it.


6 times 2 [#31]

  • Difficulty: 555
  • Personal Difficulty: 555
  • Official Solution: "Complete the Mr. Angry '#%!&' puzzle."
  • Unlocks: Trinitrotoluene

If you have messed around with the Angry Emoji, you can realize you can click on it and it will turn. Through logical deduction, we can figure out that #%!& translates to 3517, because if you press Shift+3, you get #, and so on and so forth. You use the angry face as an input, but you interpret the angry face as a clock. To go from 12 to 3, you press 3 times. To go from 3 to 5, you press 2 times. To go from 5 to 1, you press 8 (5+8 = 13 - 12 = 1) times, and to go from 1 to 7, you press 6 times. Thus, the input code is 3286


Remote Viewing [#32]

  • Difficulty: 849
  • Personal Difficulty: 820 (300)
  • Official Solution: "Survive the Demon Core's explosion."
  • Unlocks: Secrets Are Everywhere

You can kind of realize that your goal is to survive when you first detonated the Demon Core that you get from solving Compound Nouns. You can realize that you can survive this after a certain height in the infinitower.


Puthing Around [#33]

  • Difficulty: 989
  • Personal Difficulty: UNKNOWN
  • Official Solution: TO BE FOUND
  • Unlocks: Cat Therapy

kill keith


Post-Mortem [#34]

  • Difficulty: 351
  • Personal Difficulty: 200
  • Official Solution: "Hit a checkpoint in the easy obby while dead."
  • Unlocks: Indoor Obby

You can figure out from the badge icon that you have to do something with resetting character (hence, post-mortem). The only place you can sort of die while hitting a finish line is by dying while hitting a checkpoint.


Random Number Generation [#35]

  • Difficulty: 277
  • Personal Difficulty: 30
  • Official Solution: "Touch the Rainberge which spawns on the baseplate with a 1/1000 chance every second"
  • Unlocks: Super Secret Checklist

The server will randomly send a message saying the Rainberge has spawned. You just have to find it in the map.


Sharpshooter [#36]

  • Difficulty: 401
  • Personal Difficulty: 300
  • Official Solution: "Walk the plank on floor 10 of the Infinitower and hit a bullseye on the 'Target' Structure"
  • Unlocks: Running Track

This is something you kinda have to try out for yourself. You'll figure out logically that you can drop to the bullseye from any height.


Hackerman [#37]

  • Difficulty: 60
  • Personal Difficulty: 80
  • Official Solution: "Open the developer console"
  • Personal Opinion: No way this shit is a 60 wtf
  • Unlocks: RandomMoneyMaker 9000™

You press F9. Should be something you think of at the start.


Ultraviolet [#38]

  • Difficulty: 789
  • Personal Difficulty: 840
  • Official Solution: "Equip body colors visible on the statue through the magnifying glass while the game window is unfocused."
  • Bullshit Meter: 7/10
  • Personal Opinion: BULLSHIT
  • Unlocks: Baseplate Control Panel

This one is a bit stupid. You first need the Magnifying Glass from the Photobomb structure. Once you do that, you can "let light pass through your magnifying glass" by tabbing out while keeping your magnifying glass facing the statue. Doing so, you get the following colors:

Head: White (Very White)
Torso, Left Arm, Right Arm: Piss Yellow (very yellow)
Left Leg, Right Leg: Bright Green (Very Green)

Equipping these colors as your avatar, you unlock the Ultraviolet secret.


Ultraviolent [#39]

  • Difficulty: 789
  • Personal Difficulty: 702
  • Official Solution: "Load an eye accessory onto the statue and die to its laser."
  • Unlocks: Paint Yourself!

Once you obtained the Statue Identifier from Titan Attack, you can find out that you can load eyes on to the statue, which causes a weird behavior where it shoots laser to you. Simply die to the laser.


Compound Nouns [#40]

  • Difficulty: 808
  • Personal Difficulty: 839
  • Official Solution: "Input the chemical formula of Trinitrotoluene on the laughing emoji."
  • Bullshit Meter: 7/10
  • Personal Opinion: are you fr
  • Unlocks: The Demon Core

If you can see the list of things that the laughing emoji can point to, one of them is the chemical compound for Trinitrotoluene. TNT has a molecular formula of C7H5N3O6. You might find that, at first, clicking 7 -> 5 -> 3 -> 6 doesn't work. This is because you have to click in order to reach that point, such as it will be similar to a clock showing 7PM, 5PM, 3PM, 6PM. You click 7 times to reach 7PM, then you click 10 times (7 + 10 = 17 - 12 = 5), then you click 10 times again (5 + 10 = 15 - 12 = 3), then you click it 3 times to reach 6PM.


Locke and Key [#41]

  • Difficulty: 469
  • Personal Difficulty: 412
  • Official Solution: "Drop the key from floor 2 of the elevator down onto the baseplate and open the Evil Door."
  • Unlocks: Evil Arena

If you have the Evil Door unlocked from the "Secret" secret, you can kind of piece the clues together. You have a key in Elevator Traveling, and you have the locked door. You utilize the fact that you can drop tools from Floor 2, grab the key, and open the door.


Call of the Void [#42]

  • Difficulty: 333
  • Personal Difficulty: 311
  • Official Solution: "Drop all the blocks on floor 3 of the elevator trials into the void."
  • Unlocks: Skybound Secrets

This one is just something that you kinda have to try out for yourself.


Compact Contour [#43]

  • Difficulty: 719
  • Personal Difficulty: 613
  • Official Solution: "Follow the instructions hidden in the microprofiler and complete the lights out puzzle."
  • Unlocks: Writer's Ruins

One of the things that people should usually start checking is the microprofiler. You can access this by going to your roblox menu, go to settings, scroll all the way down to Micro Profiler, and switch it to on. You should see a lot of data at the top, but rest assured, most of these are for debugging purposes. What you want to do is to hover over the Mode, switch the Mode to Timer, go to the Script section, and you should see a human-readable text in here:

MicroProfiler Image

"Click every brick forming the outline of the 'spawn' structure ... face's mouth from top to bottom". From here, you can roughly guess what this is mentioning. At the spawn, there is a set of structures built in a way that it looks like a face. You can click on the outlines, top to bottom, left to right.

Face

The following is the order for Compact Contour:

Compact Contour Order

Once you do so, you are presented with a 5x5 lights out puzzle. You can simply do a google search on this if you're too lazy to decrypt it yourself


Freudian Slip [#44]

  • Difficulty: 333
  • Personal Difficulty: 210
  • Official Solution: "Press a hidden button inside your torso."
  • Unlocks: The Thinker

As you continue to solve secrets and look for clues, you'll realize that one body part of yours is clickable, and it's inside your torso. Once you click it, you get some monologue about yourself. A bit entertaining to watch.


As Above, So Below [#45]

  • Difficulty: 606
  • Personal Difficulty: 673
  • Official Solution: "Complete the puzzle hidden in the skybox. (Jump 6 times at 42x11)"
  • Unlocks: Baseplate Hole Punch

This will be a bit hard for those of you who doesn't have a keen eye, but if you stand at the void, and you look hard enough, you can see this:

AASB Image

Can't see it? Let me help you sharpen it a bit more!

AASB Edited Image

From here, it is very obvious. You have to set your (0,0) to the top left, and count 11 studs to the right, and 42 studs down, then when you're at the spot, jump 6 times as indicated.


Saper [#46]

  • Difficulty: 240
  • Personal Difficulty: 40 (3)
  • Official Solution: "Win a game of minesweeper."
  • Unlocks: Crossword

Surely you know how to play minesweeper, right?


3600 [#47]

  • Difficulty: 400
  • Personal Difficulty: 10 (cmon, its just afk)
  • Official Solution: "Spend an hour in the server."
  • Unlocks: Tower of Passage

3600 is commonly refered to "number of seconds in an hour". Have fun.


Historian [#48]

  • Difficulty: 920
  • Personal Difficulty: 860
  • Official Solution: "Discover the secret code in the first version of 'Secret Meetup'."
  • 🏆 Puzzle Award: "This puzzle clicks" award 🏆
  • Unlocks: Starter House

Let’s go back to the secret meetup that is uncopylocked from earlier. If you go to the v1 version, you’ll assume that it’s just a baseplate. However, a side-by-side comparison shows that there is a certain attribute that the v1 version has that isn’t available to a normal baseplate!

Huh? A string?

That’s weird, there’s a BinaryString here! Let’s decode this from Base64!

“QL9-5-2-7-1-5-3-10”

And you know what QL can refer to? QualityLevel. Because of this, the answer requires you to set you graphics to 9, 5, 2, 7, 1, 5, 3, and 10 in that order.

————————————————————–POSTPRODUCTION NOTES————————————————————–

Did you know that the original solution was just to call print(CollectionService:GetAllTags())?

Okay...



Many Ways [#49]

  • Difficulty: 578
  • Personal Difficulty: 300 (100)
  • Official Solution: "Teleport from 'How many ways can you join this Roblox game?' after obtaining the 'fabled' secret."
  • Unlocks: CYJTRG

This one is a bit gimmicky, but if you know about HMWCYJTRG, you'd expect a badge just by joining the game from SU. From there, it's straightforward


Task Master [#50]

  • Difficulty: 499
  • Personal Difficulty: 450
  • Official Solution: "Obtain all 9 badges displayed on the 'Badger' structure."
  • Unlocks: Weather Machine

You should be fine following guides. Have fun. This takes a while.


The Foundation [#51]

  • Difficulty: 70
  • Personal Difficulty: 30
  • Official Solution: "Click the baseplate from up close."
  • Unlocks: easiest obby on roblox!

A bit obvious, but you can click the baseplate in first person.


Soothing Keys [#52]

  • Difficulty: 642
  • Personal Difficulty: 642
  • Official Solution: "Input the correct code heard from the Escape Menu Chair."
  • Unlocks: Clock

This is a reference to an ACBAS secret, where the words "soothing keys" randomly play in the radio. Similar to that, you must sit down on the void chair (that you can get by pressing escape and sitting on the chair), and you will hear "Agitating Locks". You input this by sitting down on the chair, hovering over the audio button, and editing the text there.


Titan Attack [#53]

  • Difficulty: 696
  • Personal Difficulty: 670
  • Official Solution: "Punch holes around the statues until it falls."
  • Personal Opinion: So tedious bro
  • Unlocks: Statue Identifier

You can use the baseplate hole puncher from As Above, So Below to "attack" the titan. You make a hole under the titan, and you should get the secret..


Long Live The King [#54]

  • Difficulty: 844
  • Personal Difficulty: 200 (871)
  • Official Solution: Push the Gomboc into the void.
  • Unlocks: Ardy's Ship

The king (gomboc) must be thrown into the void. That's it.


Ultrastar [#55]

  • Difficulty: 890
  • Personal Difficulty: 850
  • Official Solution: "Complete the 'Star Pie' pepperoni puzzle."
  • Unlocks: Inverse Pyramid

This puzzle is a bit silly. You'll realize that if you favorited all badges, you get to have ALL star pie pepperonis to be lit up. This is because each of them corresponded to a certain pepperoni. By doing elimination, you can figure out which badges light up which pepperoni, and from there, we can index the n-th number of the badge. For example, the badge 'so close' activates pepperoni with number '3', which means you take the third digit from the badge, 17[4]605653. You apply the same logic to get another badge at 423842212, which is the Egypt Exhibit badge.


Back For More [#56]

  • Difficulty: 49
  • Personal Difficulty: 1
  • Official Solution: "Rejoin the game."
  • Unlocks: Horse Plinko

Should be obvious, this is a word that most games use already.


Fabled [#57]

  • Difficulty: 489
  • Personal Difficulty: 400
  • Official Solution: "Join the private server with the ID hidden at the Minesweeper structure."
  • Unlocks: HMW

Also should be obvious. You can join games with a private code, and in this case, the code is 83a641b01751564f90a6415a4b42e403. You can append this to the share code link, which is this link


Fuchsia [#58]

  • Difficulty: 610
  • Personal Difficulty: 480
  • Official Solution: "Solve the pink ball velocity puzzle."
  • Unlocks: Answer Machine

If you click on the Fuchsia ball from the BRB secret, you are prompted to save a model. In this model, you can find that the ball is a union. If you separate the union, you will find another ball placed far away with a few weird values that you won't find normally. This is in AssemblyLinearVelocity, where you find the following values: 42.21, 38.624, 380.426. Additionally, if you have tried messing around with the Fuchsia model itself ingame, you can find out that the baseplate that is under the Ball is clickable. We can interpret this as a grid of 25x25, and the values, separated by a dot or a space, are the coordinates in where we must click. The glowing sign is where our anchor should be.

From there, we obtain the following values: Row 2, Column 17
Row 1, Column 21
Row 2, Column 13
Row 25, Column 24
Row 16, Column 5
Row 18, Column 1.

Now, we can map this to the Fuchsia grid as follows:

Fuchsia Grid

Image credits to the people at ggarg


Recluse [#59]

  • Difficulty: 850
  • Personal Difficulty: 300 (880)
  • Official Solution: Give Evil Keith PTSD via the Abyss Chair.
  • Unlocks: Nil Portal

This is a try shit out secret, so you have to try stuff! In our case, we just have to bring keith into the abyss chair. A bit simple try things out secret.


Quid Pro Quo [#60]

  • Difficulty: 815
  • Personal Difficulty: 700 (600)
  • Official Solution: "Reflect an eye's laser back at it using a reflective object."
  • Unlocks: Void Path

If you google it, Quid Pro Quo is a latin phrase meaning "this for that", or similar to a trade-off. Considering the fact that you have a laser eye that is chasing you, you can use this to your advantage and shoot the laser back to itself.


brb [#61]

  • Difficulty: 234
  • Personal Difficulty: 100 (its just afk)
  • Official Solution: "Get kicked from the game for being AFK."
  • Unlocks: Ball

Just AFK. That's it.


The Beginning [#62]

  • Difficulty: 780
  • Personal Difficulty: 750
  • Official Solution: "Solve the pink ball version history puzzle and beat the TRIA.os map."
  • 🏆 Puzzle Award: Probably one of the coolest puzzles ingame 🏆
  • Unlocks: Gazebo

If you try to download the ball model straight through AssetDelivery, we can find out that strangely enough, the AssetDelivery for the Ball shows that it is on version 2, which means that there exists a version before. We can download the original asset through this asset downloader, or if you prefer a more direct link using the AssetDelivery API, this link. Once you open the V1 version of the model, you’ll realize that a lot of the stuff are the same, except one thing: an ID. Yep, there is a different ID. This one goes under 84515480041362. Image of Asset That’s strange, we can find an asset under this ID. The name of the model is “sqbkm”, and in the description is another ID. I wonder what it can lead to? Tria OS?! Tria.OS? That’s a bit weird, but it will make more sense once you join. First of all, since Tria.OS doesn’t allow you to load any random map, you must create an unverified server. Once you do so, you must load the map ID of “sqbkm”. Once you do so, you can find that a map called “Secrets of the Universe” is loaded. As you join, you can see that the game gave you an instruction:

Find 5 structures.

You can locate the first one by falling off the map,
The second one by throwing the ball off the map,
The third one…is an among us to the left of where you spawn, by some patches of grass (you can click it and it will glow).
The fourth one is an orb inside of your body. And yes, you must be fast.

Once you do so, you can find a code written in the spawn of the map. Take note of it, insert it in the Answer Machine obtained from Fuchsia, and the machine shall blow up, giving you The Beginning.


Subliminal Messaging [#63]

  • Difficulty: 831
  • Personal Difficulty: 727
  • Official Solution: "Follow the instructions given in LaunchData attached to friend invites."
  • Unlocks: ID Neighbors

When you share a link to other people to get the 'Guest' secret, it makes sense for it to be attached to a launchdata. How do we find it? Well, let's try sending a link to another account, and let's press join after having the network tab open.

When you press join, the website makes a POST request to https://apis.roblox.com/sharelinks/v1/resolve-link. If you check the response, you will get this:

{"experienceInviteData":null,"friendInviteData":null,"notificationExperienceInviteData":{"status":"[Redacted]","inviterId":"[Redacted]","placeId":"[Redacted]","instanceId":null,"universeId":"[Redacted]","launchData":"pastel blue_concrete_bullseye_linked sword_reveal thyself, secret!"},"profileLinkResolutionResponseData":null,"screenshotInviteData":null,"privateServerInviteData":null,"experienceDetailsInviteData":null,"avatarItemDetailsData":null,"contentPostData":null,"experienceAffiliateData":null,"experienceEventData":null}

Then, you can see the launchdata. You can interpret this as an instruction to set the baseplate color to pastel blue, the material to concrete, to stand on the bullseye holding a linked sword, and saying reveal thyself, secret!


Debugge/r [#64]

  • Difficulty: 720
  • Personal Difficulty: 531
  • Official Solution: "Find and execute the Instructions hidden in the F9 console at the Horse Plinko."
  • Unlocks: MemoryMoneyMaker 9000™

This one is a bit funny, but let's say you've used the horse plinko once in the session. You can then head to your console by pressing F9 or typing /console in chat. Once you do so, you'll find that it seems to be...empty? Well, not really. The console is just flooded with blank lines. You can keep scrolling up, until you see a message. It says to touch the 31st, 32nd, and 40th pegs of the Horse Plinko, then press start. You follow that instruction, and you get the secret!


Cognitohazard [#65]

  • Difficulty: 975
  • Personal Difficulty: UNKNOWN
  • Official Solution: TO BE FOUND
  • Unlocks: Swinburne's Chair

i know about this, don't i?


TALKE [#66]

  • Difficulty: 800
  • Personal Difficulty: 831
  • Official Solution: "Discover the different chat bubble that appears when chatting on the "Chat Bubble" structure and solve the puzzle."
  • Unlocks: 🗣️

This is a bit funny. First of all, you want to stand on the loud and proud chat bubble, then speak a message that contains mostly of whitespace, then you should see this:

TALKE Do you see it? No? Let me make it clearer! TALKE2 Yep, our beloved feodoric has put a 0.99 transparency image in our chat bubble. The chat bubble contains an italian flag, and the words “good morning”. You can find out that the word for good morning in italian is buongiorno, so you can test by saying this everywhere. Eventually, once you head to egor realm, you’re greeted with a friendly ball!

Your goal? Annoy the shit out of that fucking ball. Repeat what it says until it explodes.


Agent Orange [#67]

  • Difficulty: 980
  • Personal Difficulty: UNKNOWN
  • Official Solution: TO BE FOUND
  • Unlocks: Box of Death

i...do(n't) know...


Guest [#68]

  • Difficulty: 50
  • Personal Difficulty: 40
  • Official Solution: "Join the game through a friend's invite."
  • Unlocks: Notification Bell

Once you copy the share code, you can join through that as well. Very funny info: If you actually have the notifs on for the game, the bell will glow!


Transliteration [#69]

  • Difficulty: 333
  • Personal Difficulty: 300 (299)
  • Official Solution: "Solve the crossword."
  • Unlocks: Paths

Surely you can fill out the crosswords yourself, but the answer, in order, is Vocation[a]l, [b]r, Ca[s]hmere, Wid[t]h, Unive[r]se, S[a]per, ??? (what is this), [c]heer, [t]his. Surely the missing answer is useful. But anyways, you get "abstract" as the answer.


Meet The Owner [#70]

  • Difficulty: 991
  • Personal Difficulty: 937
  • Official Solution: "Complete the strange orb puzzle."
  • Personal Opinion: gj feodoric this was fun
  • 🏆 Puzzle Award: A very well made and long puzzle 🏆
  • Unlocks: Essential Establishment

Sigh. Here we go.

The first step to solving this puzzle, like how other people have done it, is realizing that you actually have a strange orb in your inventory. Holding it out, the first thing you see is the fact that the portal color has changed. Weird. You investigate it, and it turns out…it brings you to a very weird location.

Here’s where a lot of people seemed to stop try, but there’s actually more! If you go to ~/Library/Logs/Roblox (on MacOS), you can find the fact that the game is sending you a warning.

2025-09-12T21:12:22.471Z,6430.471191,6e1ef000,6 [FLog::Error] Error: Failed to load sound rbxasset://sounds/wordsy.wav: Temp read failed.

Hmm, weird, but where have I seen this before? Oh! Right! ACBAS! (Not really I didn’t actually know it from ACBAS, and it was from my own research)

But anyways, the error is quite straightforward. The game is telling you that you seem to not have a file called wordsy.wav in your sounds file. Hmm, weird, so let’s try adding a file called wordsy.wav inside that folder, and let’s re-enter it!

Corner is Open

When I first showed this discovery to my team, a lot of them thought I was exploiting, but nope, the prerequisite was just to have a file called wordsy.wav! That’s quite fun, what’s in it, you might ask?

…nothing of use. It seems that the audio is played in a way that it skips to different parts of the audio. Not sure that it means, so we dropped that for a bit…

…until one day, one of my teammates sent me this:

Zero Hotbar

That’s interesting! Turns out, if you hover over the zero hotbar with a wide enough monitor, you can find the strings 99430, WAY out of the screen. I wonder what it will lead to?

Feodoric's Place

Feodoric’s Place? That’s interesting! I wonder what it has!

oops

Uhm…Last updated 18 years ago… Surely this is a red herring?

WRONG!!! YOU’RE WRONG!!! YOU ARE WRONG!!! If you use Pwoofy’s API Scanner™, with the universeID of Feodoric’s place, which is 244803, you can find a localization data:

Localization Data Found!

There is a localization data on Feodoric’s place, how interesting! This shows that despite the place being last updated 18 years ago, updating the localization data actually doesn’t count as an update! I wonder what localization data the game has?

namedesc

Hmm, interesting, so we have YQ_-UToUEXW. I wonder what this could be? Perhaps, a youtube link?

Hm, no, that didn’t work, maybe we’re missing a step…

…and indeed we’re missing a step! Did you know that you can search for the name of the strange orb? If you go to your SU inventory and type in b, you’ll find that the strange orb is there, so the strange orb has the letter b in it, and as you go through every word, you’ll slowly uncover the name of the orb. b…n…v… and so on, and this leads to bnvigekey. I wonder if we can decrypt the youtube URL with that?

And indeed, you can! That’s wordsy.wav, so let’s get to uploading that in our sounds folder and going back to the radio!

If you can hear the radio, it says “salmon ice, push portal, eye laser”.

Huh, that’s weird, let’s try setting the baseplate to salmon, the material to ice, and get the eye laser to shoot the multiplayer portal!

*boom sfx*

Huh, something changed?

If you enter the portal now, you can see that the other side of the room is now open!

Open!

Interesting, I wonder what lies behind the do-

Feodoric?

Feodoric?

After some monologue, he disappears, telling us to be “worthy” first…

…fast forward a few days, identity fraud was discovered, so we entered the secret room again and…feodoric’s dialogue changed?

If you assetdump feodoric’s dialogue (like any sane person would do), you can find that the audio is dual-track, but only plays in one ear (You can extract this directly from Roblox’s Caches).

morse

If we run it through a spectrogram, you can see that on the bottom track (in this case, right track), we can see some morse code. From the audio, we can get the message “CLICKALLVOIDORBSWITHSTRANGEORBEQUIPPED”. Hmm. Click all void orbs with strange orb equipped? Well, the closest thing to a void orb is the spheres in the Quid Pro Quo’s void path. So we click these orbs with the strange orb equipped.

If we click all of them, we’ll get a notification saying “Void Orbs: Success”. What next?

Well, since we found out that the door had a LOSS reference, similar to the one in the identity fraud structure, we just decided to keep gambling until…secret meetup? That’s not supposed to be here?

Join the game, then meet feodoric.

And thus, you have finally met the owner.

GGs.

————————————————————–POSTPRODUCTION NOTES————————————————————–

i have discovered most of the things here myself, such as the wordsy, but i have to thank the people at ggarg (pls invite me now) for creating a nice enough guide that i can replicate and let me double check without getting ingame.



DIMENSION-1 [#71]

  • Difficulty: 859
  • Personal Difficulty: 600 (890)
  • Official Solution: Equip Evil Keith's body colors and sit on the Abyss Chair to access Dimension 1.
  • Unlocks: Panopticon

You noticed about recluse being to put keith in the chair, but what if you were keith? Just copy Keith's body colors (shown below) and sit on the abyss chair!

image

Set your left and right leg to the above.

everything

Set your head, left arm, and right arm to the above.

lol

Set your torso the color above.


Overly Dedicated [#72]

  • Difficulty: 404
  • Personal Difficulty: 305
  • Official Solution: "Make 'Vocational' your primary group. (Community)"
  • Unlocks: 1 Minute

Because the badge is similar to Welcome To The Club, you'll soon realize that it's something that you have to do with the group, and one of the things you can do to a group is to make it your primary group.


Pareidolia [#73]

  • Difficulty: 812
  • Personal Difficulty: 750
  • Official Solution: "Sit on the seats in Secret Meetup in the order engraved on the spawn face outlines."
  • Unlocks: Golden Grillz

At the spawn of Secret Universe, you can find some structures that resemble the eye on the top side of the spawn (near the entrance to the central shop). The outline of these eyes have certain numbers engraved to it. How do you know it's numbers? Well, if you enter Secret Meetup, you'll find a glyph above the portal. If you try to work your way to figure out what these numbers are, you'll realize that the numbers are Secret Universe's ID. You can somewhat create your own substitution cipher as below:

Pareidolia Glyph

Now, you decode the numbers on the aforementioned eye structure to reveal that it's...just numbers 1-8. Seems to be an input, but where do you input it? Well, if you've explored the game a bit, you'll realize that the seats in secret meetup are similar in color to the color of the studs on the outline of the eye. You can use that as the input.

Pareidolia 1

Pareidolia 2


Aim Demon [#74]

  • Difficulty: 310
  • Personal Difficulty: 250 (200)
  • Official Solution: "Complete the aim trainer exercise at the 'Ball' structure."
  • Unlocks: Target

If you go to the 'Ball' model unlocked from brb, you can find a miscolored stud. You'll realize that when you click it, it changes color and moves to a different position, but you have to be fast and click all of these studs in order.


StudReviewer [#75]

  • Difficulty: 935
  • Personal Difficulty: 940
  • Bullshit Meter: 8/10
  • Official Solution: "Complete the SurfaceType puzzle from 'Secret Meetup'"
  • Unlocks: Alcatraz

Fuck this puzzle. I had to rejoin to input my codes because my shit bugged out.

————————————————————–PREPRODUCTION NOTES————————————————————–

If you've seen Feodoric's Video, you'll realize a few things, one of them that is the most important is the fact that Historian, StudReviewer, and Identity Fraud was added on the same batch. Since Historian and Identity Fraud were related to the Uncopylocked Secret Meetup, that means StudReviewer should be in SM too. Keep in mind that Historian was in V1, Identity was added in V2+, which means that the remaining structure is the Spawner, which is also in V2+. Just thought it was worth mentioning.


Right. Back to the puzzle. Let’s analyze V2 of Secret Meetup. First thing you’d notice is that in StarterPack, there is an item called Spawner. You take the part out and put it in the workspace. Once you do so, you’ll find out that it has…some really weird sizes!

<Vector3 name="size">
    <X>77.6800003</X>
    <Y>75.5599976</Y>
    <Z>0.290000916</Z>
</Vector3>

Ignoring floating point errors, we can take these numbers as 77.68, 75.56, and 0.29. What else is there that is not a default thing? Well, MaterialService has five materials: Inlet, Universal, Glue, Weld, and Studs. If you google this, they are the type of studs.

Stud Types

Right. This is a good confirmer that we’re doing StudReviewer. What else are we missing? The surface of the textures.

Surfaces Yeah!

Is that all? Maybe. But what do the sizes mean? Well, I found this on accident, so let me tell you how you’re meant to solve it and put how I solved it in postproductions.

Basically, if you see each material, they all have an ID attached to their ColorMap/NormalMap. Let’s take a look at the ID for Weld, for example.

<Item class="MaterialVariant" referent="RBXb43cf8abb43741f8b62c3116d0b500f5">
    <Properties>
				<BinaryString name="AttributesSerialize"></BinaryString>
				<token name="BaseMaterial">256</token>
				<SecurityCapabilities name="Capabilities">0</SecurityCapabilities>
				<Content name="ColorMap"><url>rbxassetid://10509843977</url></Content>
				<PhysicalProperties name="CustomPhysicalProperties">
					<CustomPhysics>false</CustomPhysics>
				</PhysicalProperties>
				<bool name="DefinesCapabilities">false</bool>
				<UniqueId name="HistoryId">00000000000000000000000000000000</UniqueId>
				<token name="MaterialPattern">0</token>
				<Content name="MetalnessMap"><null></null></Content>
				<string name="Name">Weld</string>
				<Content name="NormalMap"><url>rbxassetid://10509844001</url></Content>
				<Content name="RoughnessMap"><null></null></Content>
				<int64 name="SourceAssetId">-1</int64>
				<float name="StudsPerTile">2</float>
				<BinaryString name="Tags"></BinaryString>
				<Content name="TexturePack"><url>rbxassetid://135658353738004</url></Content>
				<UniqueId name="UniqueId">6beb806f9068c777082a462f000000f2</UniqueId>
    </Properties>
</Item>

Do you see the fact that it has a ColorMap? Right, now take a look at the last 2 digits of it. 77. Hmm, that’s weird, I wonder what’s also 77? Oh, the size. Surely this is a coincidence? Let’s take a look at Universal!

<Item class="MaterialVariant" referent="RBXc185b25dfd5e48d09658ce440750513c">
    <Properties>
				<BinaryString name="AttributesSerialize"></BinaryString>
				<token name="BaseMaterial">256</token>
				<SecurityCapabilities name="Capabilities">0</SecurityCapabilities>
				<Content name="ColorMap"><url>rbxassetid://10509840768</url></Content>
				<PhysicalProperties name="CustomPhysicalProperties">
					<CustomPhysics>false</CustomPhysics>
				</PhysicalProperties>
				<bool name="DefinesCapabilities">false</bool>
				<UniqueId name="HistoryId">00000000000000000000000000000000</UniqueId>
				<token name="MaterialPattern">0</token>
				<Content name="MetalnessMap"><null></null></Content>
				<string name="Name">Universal</string>
				<Content name="NormalMap"><url>rbxassetid://10509840812</url></Content>
				<Content name="RoughnessMap"><null></null></Content>
				<int64 name="SourceAssetId">-1</int64>
				<float name="StudsPerTile">2</float>
				<BinaryString name="Tags"></BinaryString>
				<Content name="TexturePack"><url>rbxassetid://137811437796926</url></Content>
				<UniqueId name="UniqueId">6beb806f9068c777082a462f000000f1</UniqueId>
    </Properties>
</Item>

The ColorMap’s 2 last digits is 68…And the second digit is 68, from 77.68.

Well, turns out, they sizes are the ColorMap of each of them, and ordering them gives you the following:
77 -> Weld
68 -> Universal
75 -> Inlet
56 -> Glue
0 -> Smooth
29 -> Studs

The reason why Smooth is 0 is because it does not have an ID. Now, what do we do with it? Well, we can use the Texture Surfaces to determine which part of them you needed to click.


Top face of Weld
Bottom face of universal
Right face of inlet
Left face of glue
Back face of smooth
Front face of studs

But how do we determine the orientation? Well, some things to note. If you see the Spawner, it has an upside down smile at the top of the handle part. You know what also has an upside down smile? The Spawn (as if Spawner wasn’t that big of a hint already.)

The Spawn

Additionally, we must follow the orientation based on the spawner. This means that Right and Left are inverted.

Right, so we have the order. What now? Well, right above, we have the order. Let’s start with the top part of weld. We have to click the top part of weld, and any weld is a top part here, so let’s do that.

Weld

Next, the bottom face of universal. The easiest way to do so is to click this surface.

Universal

Next, right face of inlet. Since the right side of the spawner turns out to be the left side:

Inverted

We need to click the left side.

Inlet

Next, the left face of Glue. Similar to earlier, the left side of glue is the right.

Glue

Next, the back face of smooth. Remember since its inverted, we use the front part. The following that is highlighted is the back part of smooth.

Spawner, Too!

That means, we need to click the front side of a smooth stud.

Smooth

And lastly, the front face of studs. In the spawner, this is the back. So let’s click it.

Studs

And…YAY!!! GGG!!! You got it!

————————————————————–POSTPRODUCTION NOTES————————————————————–

Right. We found it on accident while trying to find the string of numbers. Ooops.

SHIT!



Identity Fraud [#76]

  • Difficulty: 900
  • Personal Difficulty: 883
  • Official Solution: "Take MrCollisionGroup's identity."
  • Unlocks: Quintessential Portal Hub

This one is a bit weird. First of all, you will have to go through and see the subplaces of the game. Let’s see!

Subplaces

Interesting, so Secret Meetup is a subplace of Secret Universe. But you can’t access anything from it, it seems…Let’s see if there’s a different subplace?

Secret...

Seems like if you toggle isUniverseCreation in /v1/universes/{universeId}/places, you get a different result! And indeed, we can find a subplace! Hmm, nothing seems to be different…

You can edit the place

…huh? You can open the place in Roblox Studio? That’s a bit weird, I wonder if there are previous versions of the game?

v1
v2
v3
v4

Turns out, there are four versions of the uncopylocked secret meetup? That’s interesting.

From here, I decided to export the version 1 and version 2 of the places as an rbxlx (an XML file, to make it easier for me to find differences in files). Then, under all the data, I found this:

Interesting

There’s a difference in the CollisionGroups of the v1 and v2 of the place. I wonder what the second one decrypts to, as it has an extension!

Decoded

Woah, we get an ID of 117789586701234? Let’s see where that takes us!

Hmm?

Oh, that seems like a valid AssetID link, I wonder what it is?

Weird...

That’s weird, we have this image of an avatar, and an ID, but it doesn’t seem that this ID leads to a user? Or a place, or any other thing, I wonder what we need…

…I wonder if an Avatar ID exists? Let’s go to Roblox’s Avatar API.

OutfitID?

UserOutfitID? Let’s try to plug that in, and…

{
  "id": 3502579834424345,
  "universeId": 0,
  "name": "Mr Cole Issine Gruppes",
  "assets": [
{
  "id": 62234425,
  "name": "Brown Hair",
  "assetType": {
"id": 41,
"name": "HairAccessory"
  },
  "currentVersionId": 2260434549,
  "meta": {
"order": 13,
"version": 1
  }
},
{
  "id": 144076760,
  "name": "Dark Green Jeans",
  "assetType": {
"id": 12,
"name": "Pants"
  },
  "currentVersionId": 339951177
},
{
  "id": 2309347317,
  "name": "Motherboard Visor",
  "assetType": {
"id": 42,
"name": "FaceAccessory"
  },
  "currentVersionId": 2873605103
},
{
  "id": 2309348359,
  "name": "Book Wings",
  "assetType": {
"id": 46,
"name": "BackAccessory"
  },
  "currentVersionId": 2873606237
},
{
  "id": 3670737444,
  "name": "Roblox Shirt - Simple Pattern",
  "assetType": {
"id": 11,
"name": "Shirt"
  },
  "currentVersionId": 4754198745
}
  ],
  "bodyColors": {
"headColorId": 199,
"torsoColorId": 1009,
"rightArmColorId": 199,
"leftArmColorId": 199,
"rightLegColorId": 1020,
"leftLegColorId": 1019
  },
  "scale": {
"height": 1,
"width": 1,
"head": 1,
"depth": 1,
"proportion": 0,
"bodyType": 0
  },
  "playerAvatarType": "R15",
  "outfitType": "Avatar",
  "isEditable": true,
  "moderationStatus": null
}

That’s a valid Avatar! I wonder what happens if we copy this avatar, using the same accessories, and the same colors?

Oh, yep! That’s Identity Fraud! Nice!


Eyemageddon [#77]

  • Difficulty: 800
  • Personal Difficulty: 790 (605)
  • Official Solution: "Load eyes onto the statue until they turn into the Rainbow Eye, then die to its laser."
  • Unlocks: Inverse Rainbow

If you have the Ultraviolent badge, your next instinct would be to see if you can load all eyes at once! So let's try to load the following IDs: 1185264, 5013615, 16855096, 131917625, 250395444, 311450081, 334103914, 1225163762, 1193866, 95337850, 743688732, 3210204459, and 82665932...And, well, the eye turned into a Rainbow Eye! All you need to do from here is die.


Straight and Narrow [#78]

  • Difficulty: 899
  • Personal Difficulty: 870
  • Personal Opinion: GODDD I FEEL SO STUPID
  • Official Solution: Input the directions the Invisible Path goes in on Ardy's Ship.
  • Unlocks: Anything Island

Inside of the game, you know what's considered straight...or narrow...? Well, remember the path to "can you get to this island?" You have to take note of the directions. Up, Left, Down, Left, Up, Left, Up. And you know where else you can input directions? In Ardy's Ship. Input those directions in Ardy's Ship and you'll get the secret.


Hoarder [#79]

  • Difficulty: 198
  • Personal Difficulty: 180
  • Official Solution: "Obtain 10 copies of one accessory."
  • Unlocks: Million General

This should be an easy one once you realize that you can 'Hoard' an item by getting multipled copies of it.


Slippery Slope [#80]

  • Difficulty: 799
  • Personal Difficulty: 850 (20)
  • Official Solution: "Slip off the baseplate while it is icy."
  • Unlocks: Total OOFs

If you have the Ultraviolet structure, you can kind of piece it together and realize "Hey, slippery slope, what if I change the material to ice?". So you do so, and realize that is literally the solution (well, you need to fall off the map too, i guess.)


Lorem Ipsum [#81]

  • Difficulty: 801
  • Personal Difficulty: 780
  • Official Solution: "Discover the hidden message within the 'Secret Found!' text, decode it, and input the code at the Easy Obby."
  • Unlocks: Endless Obby

Once you start to run out of ideas for what a secret could be, you kinda have to try everything. In this case, if we use the Translation Feedback while the 'Secret Found!' text is on screen, you can see that it actually says the following:

Secret Found!Found! ᅡᆳ ᅡᆳ ᅡᆳ ᅡᆳ ᅡᆳᅡᆳᅡᆳᅡᆳ ᅡᆳ ᅡᆳᅡᆳᅡᆳᅡᆳ ᅡᆳ ᅡᆳ ᅡᆳ ᅡᆳᅡᆳ ᅡᆳ ᅡᆳ ᅡᆳᅡᆳ ᅡᆳᅡᆳ ᅡᆳᅡᆳ ᅡᆳ ᅡᆳᅡᆳ ᅡᆳᅡᆳᅡᆳ ᅡᆳ

That's a bit weird, but with Cipher reasoning skills, you can kinda deduct that it is binary. The space is a 0, and the character is a 1, and so, we get the following string:

010001010100111101001111010100100011010100110011001100010011010000110001

Decrypting this from Binary to Plaintext, we can get the string "EOOR53141"

EOOR is referring to the Easiest Obby On Roblox (AKA the Easy Obby), and 53141 means that you must hit the spawns in 5->3->1->4->1 order. Once you do so, you get the secret!


Secret [#82]

  • Difficulty: 42
  • Personal Difficulty: 40
  • Official Solution: "Click the 'Free Secret!' button in the Robux Shop UI"
  • Unlocks: Evil Door

This one should be simple. On the left, you can see a Robux Shop. Click it, and you'll see the fact that you have a free secret to claim! Nice!


Photobomb [#83]

  • Difficulty: 439
  • Personal Difficulty: 400
  • Official Solution: "Make the duck-bomb blow up."
  • Unlocks: 🔎

This one is a bit funny. If you haven't noticed yet, to the right of your screen, you have a captures bar. You can use this to practically capture screenshots using the built-in Roblox screenshot feature. However, a very weird quirk is that if you take a photo of the duck, it doesn't seem to like it. Your objective from here is to annoy the duck by taking as much photos of it as possible, before it explodes.


Theory of Relativity [#84]

  • Difficulty: 777
  • Personal Difficulty: 737
  • Official Solution: "Dilate your system time to match with the glass clock."
  • Unlocks: Marble Emporium

This one should rather straightforward. The clock displays time in UTC, so you must set your time to UTC. However, a weird quirk about this is that you must also set the time to an additional 5 minutes ahead, to match the clock.


Taking Inventory [#85]

  • Difficulty: 850
  • Personal Difficulty: 893
  • Official Solution: "Solve the chest lootseed puzzle at the '1 Minute' structure."
  • 🏆 Puzzle Award: Utilized a cool off-Roblox mechanic. 🏆
  • Unlocks: Buried Treasure

Let’s see where we can start. First of all, if you have played some amount of Minecraft (or if you reverse searched it), you can find that the structure in the I1MYWE is a loot chest. But what do we do with it? Well, let’s try to find another clue.

Weird engraving on a torch

That’s weird, if we use the same cipher to decrypt this as the one in Pareidolia, we get a string of number. 1 21 7. If you know anything about Minecraft, you can come to the conclusion that this is a Minecraft Version, 1.21.7. So let’s see what we have so far!

  • A loot chest
  • A minecraft version

What next? Well, there seems to be some difference between the chest in SU and the chest in Minecraft…

Weird Glyph

(Image credits to @stultar)

Ah! The difference is that we can decrypt this using the same cipher we used for earlier secrets!

Doing so, we get 124985146

Now, let’s see what we have!

  • A loot chest
  • A minecraft version
  • A seed

Hmm, I wonder if it’s possible to generate a loot chest with a specific seed?

Well, turns out, you can! And this is the command:

Command

And let’s generate this in Minecraft…

It's correct!

(Image credits to @jj4mes)

Woah! That’s similar to the things in our chest in I1MYWE! We can input the items in it, and then we can get the answer.


Eye of the Beholder [#86]

  • Difficulty: 802
  • Personal Difficulty: 740 (520)
  • Official Solution: "Equip the hat hidden in the Avatar Inspect Menu onto the Statue. [Plum Nesting Egg]"
  • Unlocks: Pretty Patties

If you have played SU for a while, you can kind of see that at random times, you will be prompted with the Avatar Inspect Menu when trying to reset. Then, you'll see that you equipped a weird looking hat that you're sure that you don't even have enabled! The Plum Nesting Egg is equipped in your avatar, so let's take the ID (380571199) and equip it on the statue! Oh, well, it was that simple...


Close Quarters [#87]

  • Difficulty: 866
  • Personal Difficulty: 400 (880)
  • Official Solution: Bring Evil Keith into the Evil Arena and kill him.
  • Unlocks: SKULLEMOJI

This should be obvious, but you can just bring evil keith in the arena and kill him.


ALL CAPS [#88]

  • Difficulty: 117
  • Personal Difficulty: 30
  • Official Solution: "Type a message in all caps."
  • Unlocks: easiest chair ever!

The title of this secret gives it away. You have to type a message in all capital letters.


Consumer [#89]

  • Difficulty: 111
  • Personal Difficulty: 40
  • Official Solution: "Purchase an accessory."
  • Unlocks: Precursor Chair

You don't even have to try. You'll just randomly get this anyways while buying an item.


Acquiescence [#90]

  • Difficulty: 43
  • Personal Difficulty: 20
  • Official Solution: "Click the Claim button in the FAQ."
  • Unlocks: Pushable Ramp

Part of the things you try out at the start is looking through the info menu.


Clone Wars [#91]

  • Difficulty: 840
  • Personal Difficulty: 730 (50)
  • Official Solution: "Kill the clone of yourself at the ID Neighbors structure."
  • Unlocks: Chicanery

Once you get the ID Neighbor, your first instinct might be to KILL EVERYONE! And that's true. Congrats, you have Clone Wars.


Nacht der Untoten [#92]

  • Difficulty: 515
  • Personal Difficulty: 450 (150)
  • Official Solution: "Kill 50 zombies in the Evil Arena without dying."
  • Unlocks: Ferris Wheel

This should be an easy one. Once you unlock the arena, you can mess around in it and kill zombies, and in no time, you'll get the secret on accident!


Chitty Chitty Bang [#93]

  • Difficulty: 501
  • Personal Difficulty: 450
  • Official Solution: "Bring the Pushable Ramp above Y = 1000."
  • Unlocks: Void Mobile

Chitty Chitty Bang refers to the Chitty Chitty Bang Bang movie, which is about a flying car. And what in SU resembles a flying car? The pushable ramp, of course! Make it fly above Y = 1000 using the help of Roblox's Funny Physics and the gravity coil!


A Cautionary Tale [#94]

  • Difficulty: 602
  • Personal Difficulty: 623
  • Official Solution: "Get yourself stuck in the GettingUp HumanoidState."
  • Unlocks: todis jump

This is also one of the things you can discover on accident. When you unlock a strucutre, if you get stuck under it, you'll wait a bit to realize that after 10 seconds of getting stuck, you get the badge! It's...a bit hard to get, but you can do this by lodging yourself in a tight spot and tripmining yourself.


Swagify [#95]

  • Difficulty: 823
  • Personal Difficulty: 750 (350)
  • Official Solution: "Use the Subspace Tripmine to add pink to the 'Paint Yourself!' structure and paint yourself fully pink."
  • Unlocks: Familiar Room

To a lot of people who have played Kohl's Admin House in the past, you'll know that Swagify is to make yourself "Pink", and there's only one way to turn yourself pink! Blow up the Paint Yourself with the Subspace Tripmine!


Under The Veil [#96]

  • Difficulty: 909
  • Personal Difficulty: 910
  • Official Solution: Bring the Hole Punch to Anything Island and dig where the X is.
  • Unlocks: Chair's Place

God. This one is horrible. If you have visited Anything Island that you obtain from Straight and Narrow, you'll see an X under the baseplate. What can you do with it? Well, you have to bring a hole puncher there! An easy way is if you have rainbow carpet, you can just fling it there (don't worry, once the hole puncher is above the baseplate, it wont fling out). If you don't, then utilize the Ardy's Ship structure, bring it to the left of the arena, and slowly push your baseplate hole puncher over it until you can push it and drop it to the baseplate. Once you do so, holepunch where the X is at, and then click on the chest's lock.


Access Granted [#97]

  • Difficulty: 700
  • Personal Difficulty: 700
  • Official Solution: "Uncover the vault below the Magic Elevator using the Baseplate Hole Punch and find the burled numbers to input the correct code."
  • Unlocks: Coin Counter

Let's say you have gotten your hands on a Baseplate Hole Puncher. I wonder if there's a secret basement level to the elevator? Well, if you press the elevator to go up, head to the TAMS portal, you'll realize you're in a glitched state where the elevator is on Floor 1, but you're not. Knowing this, you can push the Hole Puncher on where the Elevator used to be, and you'll find a Vault! Once you uncovered the vault, you can see a glow scattered in the baseplate throughout the map. If you use the Hole Puncher again to get these numbers, you get the numbers 1, 3, 3, 7 as an item! That's funny, but you input them in those orders into the Vault. Cause. You know. 1337. Haha. Funny.


Ultrafuchsia [#98]

  • Difficulty: 912
  • Personal Difficulty: 939 (890)
  • Official Solution: "Use the subspace tripmine at the 'Familiar Room' structure and solve the LaunchData puzzle."
  • Bullshit Meter: 9/10
  • 🏆 Puzzle Award: Most BS puzzle 🏆
  • Unlocks: Answer Machine..?

Fuck. Where do I start. Head to the familiar room, and bore yourself to the point where you drop a subspace tripmine in the room, then, you will see this:

Launch

You’ll see that on this side of the board, you can see the words “LAUNCH”. This usually refers to Launchdata, so we’ll keep that in mind. But what do we use as our LaunchData? Well, if you blow up the entire room, you’ll find something weird: Some things aren’t affected by the Subspace Tripmine’s Color Change ability!

Boom!

Hmm, that’s a lot of the room, but I don’t know the name of the room! What if it’s the shirts? Or the shoes? Or the mirror? Or the lamp?

Well, let’s get back to that later, but first of all, we need to identify the names of the things in this room. How do we get that? Well, if we reverse search the room, we can find the fact that the reason this is titled ‘Familiar Room’ is that it is actually the old roblox avatar editor changing room! I wonder if there’s a publicly available documentation out there about this room?

And as it turns out, there is! Matter of fact, You can download this place here! Let’s open this in Roblox Studio!

First of all, we need to Ungroup the entire thing, just so it’s easier for us to select certain parts. Now, let’s go back to some important stuff:

It’s worth noting that meshes with textures actually do not change colors because of a tripmine! So we can cross those out.
Additionally, we can also find the fact that reflective materials also do not change colors because of the tripmine, which leaves only one thing that doesn’t change:

The Orb

This light! But how do we find this name? Well, we already have it in our game, it is named Decoration-Orb, so that means we need to use Decoration-Orb as a launchdata, and boom! GG!

————————————————————–POSTPRODUCTION NOTES————————————————————–

I got pissed off when this was leaked. I was the first person outside of ggarg to solve this legitimately, just to have it leaked after. A bit unfortunate but whatever!



Double Jeopardy [#99]

  • Difficulty: 992
  • Personal Difficulty: 940
  • Personal Opinion: man...i thought this would be much cooler but its ok
  • Official Solution: Utilize Translation Feedback and Vigenere Cipher in various ways and solve the puzzle.
  • Unlocks: Construction Yard

Let's start with the concept of translation feedback. You can get any text, or any decal (the list goes further, but these are the two main ways people use it) by going to settings and pressing on "give feedback". If you try this around, you'll see that whenever you have a teleport prompt showing up, it will show "???" instead of the teleport prompt. That's very weird, isn't it? Well, if you click on the question marks, you'll get "TRANSLATIONKEYBACK". Do keep this in mind as well.


Next thing is that translation feedback can also change your environment. For example, if you go to the puthing around structure, you'll see that the teleport is to "Endless Secrets". However, if you turn translation feedback on, you'll see that it changes to "obby but my viewers made it" by robey100, with the description of "l_______________m".

Indeed, if you go to the game, you’ll encounter a stage where there are a list of people’s names. If you go through it one by one, you’ll find a user named liminalminimalism. If you search for this guy, you’ll see that he no longer exists. However, we can always scrape some data about him, such as his socials, which is one of the main things that people would search for. We can do this using the API for promotion channels of a user, which is here.

Using that, we get GG_KRQ_YIEXOEDC. If you decrypt this with TRANSLATIONKEYBACK as the key, you get NP_KEY_NILPARTY. This means that your next step involves NP, which is Nil Portal. You can head to the nil portal and attempt to translation feedback again, and you will get FBLGTVKNYINT VZZCIWTPKALBSNUPSUDCL. If you decrypt this with NILPARTY as the key, you get "STARTERPLACE VIGEVOIAKJSDFFJASDKEY". This implies that our next step is in Starter Place, which is obtained from UTV. If you head to that dimension, you can go to the concrete plate in the center. If you run translation feedback, you might not find any text, but as stated earlier, translation feedback can mess up some stuff with roblox! If you record your screen once you enter/exit translation feedback, you'll see that for a few frames, a lot of stuff aren't loading. However, one thing that is loaded is a set of letters, which says
"NITHNHWNOLGQHWNTWPEHPJKQKMOASGJLHWXJNVJBSSILYRJKORKBKOFAJGJDCW
QGIZI".

image again

If you decrypt this with VIGEVOIAKJSDFFJASDKEY as the key, you get the following text:

SANDSTONE CONCRETE MUD ROCK GRASS WATER SAND GROUND SNOW GRASS LAVA GRASS SLATE

If you know anything about roblox, these are materials that are used in the starter place! You need to step on them in the following order in order to get it: (Remember, you can't step on other materials, and you just need to stand on them.)

guide

Or if you prefer a text based guide:

1. Detonate and explode a subspace tripmine at point 1, where it exposes the brown spot (sandstone), and white spot (mud)

2. Once you do so, step at point 1.

3. Use coil to get outside and step on the concrete at point 2

4. Use coil again to step on the white part at point 3

5. (at this point just keep the coil on unless stated otherwise) Use the coil and step on the rock at point 4.

6. From here, you can touch the grass anywhere. The grass is counted as point 5, but make sure you don't touch any other materials.

7. From the grass, jump straight into the water at point 6 (with coil on), and hold jump to immediately head to point 7. This is to prevent you from touching the bottom of the water.

8. From point 7, deploy a tripmine and do a tripmine jump with coil to head to point 8.

9. From point 8, head to a side of the mountain where you can jump with the coil and touch the snow without touching any other texture, which is point 9 here.

10. From here, you can jump to the grass again and walk freely. You want to make your way to the other side of the map with lava, and jump to it. That will be point 11.

11. From the lava, jump back to the grass, and head to point 13 on the map, where you can see slate texture on the side of the map. You need to touch the slate texture from grass.

Once you do so, you will get the secret! Horray!


Where's Waldo [#100]

  • Difficulty: 999
  • Personal Difficulty: UNKNOWN
  • Official Solution: TO BE FOUND
  • Unlocks: Keith's Chair

This is it. This is the hardest secret. Good luck.


Deep-sea Exploration [#101]

  • Difficulty: 203
  • Personal Difficulty: 60
  • Official Solution: Drown in the sea in Dimension 6.
  • Unlocks: Boat

Welcome back. This is the start of the next batch of updates! Horray! Anyways, this should be rather straightforward, you have to jump in the only dimension with an ocean, dimension 6!


Horizon Scraper [#102]

  • Difficulty: 256
  • Personal Difficulty: 200
  • Official Solution: Sail really far out using the Boat in dimension 6.
  • Unlocks: Boat Trial

This entire secret is basically "sail into the horizon", which means that you have to keep sailing until you reach the end of the map. Takes like 2 minutes.


Thinking With Portals [#103]

  • Difficulty: 805
  • Personal Difficulty: 750 (200)
  • Official Solution: Wedge a tripmine into the Gazebo structure, then go to Dimension 6 so it explodes and recolors the Peculiar Box's core.
  • Unlocks: Winpad

This one is a bit fun, but conceptually a lot of people have tried this last update. The peculiar box mentioned comes from Half Measures, and it resembles the subspace tripmine. What you want to do is to figure out the location of the peculiar box in the original dimension (Dimension-3), which in this case is the gazebo obtained from The Beginning, place a tripmine there, then go back to dimension 6 to "detonate" the tripmine at that spot. Once you do so, you should get the secret!


Relay Race [#104]

  • Difficulty: 500
  • Personal Difficulty: 500
  • Official Solution: Complete the Boat Trial after hitting the secret checkpoints that appear on the Running Track structure when the trial is active.
  • Unlocks: Staircase

This is a try-things-out secret, but if you see the badge icon, one of the thoughts that you'd have is "it has to be related to the running track in dimension 3", in a way. This is true, and you actually have to get to the end of the boat trial (checkpoint 16), going back to dimension 3, touching the extra two checkpoints, going back to dimension 6, then finishing the race.


Half Measures [#105]

  • Difficulty: 712
  • Personal Difficulty: 740
  • Official Solution: Transcribe the different MaxSpeeds of the Boat when doing the time trial and touch the checkpoints in order.
  • Unlocks: Peculiar Box

This one is a bit stupid. When you drive around in the boat without starting the trials, you can see that the maximum speed to fill in the bar is 42.

MaxSpeed1

Once you start the race, however, the maximum speed to fill in the bar becomes 12. That's a bit weird, isn't it?

MaxSpeed2

Going through the second checkpoint, the maximum speed to fill in the bar becomes 4.

MaxSpeed3

Turns out, each gate changes the maximum speed to fill in the bar, in this following order:


12 4 8 10 9 2 7 13 11 16 14 2 5 3 6 15 1


If you drive through these checkpoints in order, you can get the secret!


The Vat of Acid Secret [#106]

  • Difficulty: 570
  • Personal Difficulty: 550
  • Official Solution: Dissolve the entirety of your Thinker statue using the Infinitower Pit.
  • Unlocks: Green Portal

Again, this is also a try-things-out secret. The only thing inside secret universe that resembles an "acid" (something that disintegrates something else) "vat" is the Infinitower tycoon ore collection pit. What do you disintegrate? The statue of yourself, of course! This is mostly because it's the only loose thing that you can push in it. Not to mention the fact that you get money from pushing your body parts in, so that's a bigger confirmer.


Godspeed [#107]

  • Difficulty: 602
  • Personal Difficulty: 620
  • Official Solution: Suspend yourself in freefall and accelerate until you get flung.
  • Unlocks: Thanos Stud

This is somewhat of an extension to Chitty Chitty Bang, but you have to "get flung". Feodoric states that the intended solution to this is to fall from a great height while viewing a structure for some amount of time in freefall, but another method that works is to place tripmines in front of the ramp, getting on the ramp with speed coil, then with the ramp, you run to the tripmines. This should fling you.


20 Knots [#108]

  • Difficulty: 289
  • Personal Difficulty: 270
  • Official Solution: Complete the Boat Trial in under the time limit.
  • Unlocks: Sapling

Should be a straightforward one if you know how to control a Roblox Boat...


Half Marathon [#109]

  • Difficulty: 637
  • Personal Difficulty: 630
  • Official Solution: Walk 1000 steps while both your legs are missing.
  • Unlocks: Scald Law

If you have the Thanos Stud structure, you should be able to connect the dots that "half marathon" is just running the marathon with half of your body parts left.


Event Horizon [#110]

  • Difficulty: 920
  • Personal Difficulty: 900
  • Official Solution: Escape the panopticon by spawning inside an invisible brick and die to the void in Secret Meetup.
  • Unlocks: Supermasive Black Hole

Right, lets get back to business. If there's one obvious thing that wasn't used, it's the Secret Meetup text.

iamge of sm

One of them has a different color. If you search up the hex color from it, you get #68719F. Googling this hex code, you get a song by Koronba. An interesting thing is that this song also plays in Secret Universe! Specifically, in Secret Meetup. If you go to Secret Meetup, you can get the ID of the song playing. What you have to do is wait for "Koronba - 68719F" to play, then extract the ID! How? Well, in the Memory tab, there is a folder that lists the ID of anything playing at any given point, and that is in the Sounds folder.

sounds

We can see that an ID is shown, which is 91098270480451. In the description of the file, you get “-85, 939, -148” (if it’s not shown or is privated, i suggest using an extension or using an API to view it).

What do I do from here? Well, if you try to get to the coordinates in secret meetup (you can do so by dance clipping outside, and using Shift+Fn+F3 (remove the Fn if you're on windows) followed by Shift+1, up until you get to see your coordinates on the top left of your screen), you'll find that there's...nothing?

image

Well, you'll have to note down where you're standing on the panopticon. This will be important for later.

loll idk what to naem anymore

It's worth noting that where you're supposed to be standing is on the middle part here, where I'm standing.

meowe

Then head down, align your camera with where I'm standing. Got it? Now, go back to Secret Universe, and go to Dimension-1, if you have it (you can get it from the DIMENSION-1 secret). Once you do so, go and head to the same coordinates. On top of the panopticon. You can get there by using tripmine + gravity coil, or you can get there by growing the sapling. Once you're at that location (and you've double checked you're at the right location), press the trade button and teleport to trading hub. If you have done everything right, you should spawn on an invisible brick with darkness surrounding you. Once you do so, just keep running into the void, and die to the void.


Cannonball [#111]

  • Difficulty: 542
  • Personal Difficulty: 500
  • Official Solution: Jump from the very top of the "Staircase" structure into the water.
  • Unlocks: Tsunami

Cannonball, the thing you shout before you jump in a pool? Yep. Connecting the dots, you can sort of figure out that you need to make a huge splash. Where else would you do this other than to jump from a very high place to another place with water? Well, conveniently, you can do that by jumping frmo the top of the staircase into the water!


Game Over [#112]

  • Difficulty: 333
  • Personal Difficulty: 400
  • Official Solution: Launch the Snowball onto the walls of dimension 7, then wait until it becomes white and drop it into the void to access the Winter area.
  • Unlocks: Subspace Bubble

Personally for me, this was a bit too hard of a secret (and it's also annoying). First of all, you need to have the Snowball structure from Artful Dodger. Additionally, this secret is also made WAY easier with Fortress Walls from Ground Zero, and I will showcase the tutorial with the Fortress Walls.

The easiest way to do this is to aim the snowball to the exit opposite to it.

Opposite

Then, subspace it such that it gets flung and stuck behind the walls. Push it to the balcony, wait for the snowball color to turn white, then push it off. Once you do so, jump into the void. You'll see that there is a snowball at the center of the other side. Touch it, let the credits roll, and you'll get the secret!

"How do you figure this out" you may ask, and the solution to that is...try things out yourself. Mostly from the fact that subspacing it to the void directly changes the environment you're in.


Oracle Attack [#113]

  • Difficulty: 842
  • Personal Difficulty: 870 (920 old)
  • Official Solution: Discover the hidden morse code in the F9 Console's Memory tab and input it at the 'Paths' structure.
  • Unlocks: roblox game!

Hi! Let's puth around! No? Alright. Anyways, a starting point for Oracle Attack is based off of its badge icon. Notice something? Well, they're part of the console series! (See the icon for Hackerman and Debugge/r). This gives us a starting point, to check in the console. But where do we look?

Well, one of the places we can look at is the memory tab, since we haven't used it. If you dig enough, you'll find this script:

Imagesidk what to name this

PropUserThreadHumanoidScroller. What is the acronym for that? PUTHS. Wow, confirmer! From here, what you want to do is decode the morse inside of the memory graph. But how, you might ask? Well, the dots run for 1, dashes run for 3, short pauses run for 2, and long pauses run for 5 garbage collection cycles. This might take VERY long, so bear with it. However, once you do so, you get the following string: CARPOXYDZ. What you want to do is to put this into the puths structure, and you will get the secret!

————————————————————–POSTPRODUCTION NOTES————————————————————–

The following section will contain the BUFFED version of Oracle Attack, e.g. the original way the teams solved it. THIS MEANS THAT A LOT OF THE THINGS HERE ARE NOT REPLICABLE!

Congratulations! Now you input the old code (ZPOWKQXRT) to the puths structure, and you get the following popup:

lol

Memory. Do you know what that means? Of course! It's the structure that we can see from the puthing around structure!

omg

Yep, it is the MemoryMoneyMaker 9000. But what do we do? Well, try to step on the pads, such as stepping on Z for example. If you do so, you'll see that the memory spikes up by 3 MB. That's weird. What about the one above, H? Well, if you step on H, you'll see that the memory also spikes up, but by 17 MB this time. Well, you can think of it as a substitution cipher! Remember the code that we get from earlier? Because Z outputted 3 MB, you can A1Z26 it to get C. So Z -> C, and so on, until you get the answer of CARPOXYDZ.



Supernova [#114]

  • Difficulty: 616
  • Personal Difficulty: 500
  • Official Solution: Make the yellow ball so big that it goes supermassive.
  • Unlocks: Money Bag

Let's start with something that we left off from the previous update. The sapling. If you try to play with it in this update, you'll see that there's one branch on the sapling (if you grow it enough) that is colored white. If you go to dimension-7, you'll see that the location of this white sapling is conveniently in the clouds. Clicking on it gives you a cloud item. You can use this to spawn balls that merge into a giant ball.


Paraphernalia [#115]

  • Difficulty: 720
  • Personal Difficulty: 750
  • Official Solution: Solve the puzzle obtained from touching the Snowball with different tools and complete the specified task.
  • Unlocks: Tesla Coil

Paraphernalia is a term to describe a group of equipment or tools. In SU, you can interpret this as having a few gears. Because this was update on the dimension-7 update, it is related to something there. One thing that has an interaction with gears is the snowball. For example, if you show the snowball a teddy bear, it will say "Can we be friends?". However, some gears have an interesting response attached to them.

Speed Coil

For example, showing the snowball a speed coil prompts it to say 1-7. There are a handful of other things that has this interaction as well. Which are as follows:


Regen: 2-2, 2-5, 3-6, 1-8
Speed: 1-7
Cloud: 1-1, 3-4
Clover: 4-3

What does this mean? Well, this might sound like a stretch, but when you run out of things to try, you'll end up going through the tooltip of the items. Now, you may ask:

Speedcoil TT

What tooltip? Looks normal...


I'm glad you asked! I wasn't talking about the tooltip IN secret universe, I'm talking about the tooltip of these items! Roblox rarely gives out tooltips to gears, and coincidentally, these four has a tooltip related to them! You can check this by going in another game and giving the gear to yourself (or in my case, I went to Catalog Avatar Creator and gave myself these items), and you can see the following:


April Showers (in SU, this is cloud):

April Shower

Speed Coil:

Speed

Regeneration Coil:

Regen

Lucky Clover:

Clover

Now that we have these, we can apply book cipher to these description!



Cloud: 1-1 -> Bring
Regen: 2-2 -> 4
Clover: 4-3 -> lucky
Cloud: 3-4 -> flowers
Regen: 2-5 -> 4
Regen: 3-6 -> the
Speed: 1-7 -> speed
Regen: 1-8 -> reskin


Bring 4 lucky flowers 4 the speed reskin. And tesla coil is the reskin, so this has got to be for paraphernalia! What you need to do from now is to get 4 lucky clovers (you can do this by dropping the clover, unequipping it from the inventory menu then equipping again, then picking up the dropped clover) and show it to the snowball! (dont forget to equip all 4 and interact with the snowball)


Artful Dodger [#116]

  • Difficulty: 255
  • Personal Difficulty: 200
  • Official Solution: Enter the cave in dimension 7 and complete the "Be Crushed by a Speeding Wall" challenge.
  • Unlocks: Snowball

For this, you just want to subspace the dimension 7 cave. Get in. Then finish it. Very easy.


Crushed [#117]

  • Difficulty: 248
  • Personal Difficulty: 195
  • Official Solution: Get crushed by the speeding wall in dimension 7.
  • Unlocks: Anything Chair

Die to the speeding wall. Very easy.........


Secret Ending [#118]

  • Difficulty: 590
  • Personal Difficulty: 590
  • Official Solution: Change the "Snowball" ending text to "Secret".
  • Unlocks: Hellspawn

Let's go back to the "Game Over" secret. Have you noticed something? Well, you can change the "Snowball" text! In line with the secret title being a hint, you change the word "Snowball" to "Secret". Once you do so, you'll get sent to another realm. Just hit the lever in the hole and you'll get the secret.


Ground Zero [#119]

  • Difficulty: 301
  • Personal Difficulty: 300
  • Official Solution: Access the purple area in dimension 7 and get blown up by the giant tripmine.
  • Unlocks: Fortress Walls

As it is with every other try shit out secret, you're meant to...try stuff out. One of the things is to blow the snowball and void it. This would have done nothing, but you'll see that the background changes. Your first instinct should be to jump into the void yourself. Once you do so, you'll realize the environment around you changes! Now you see a giant tripmine at the center. Touch it and you'll get the secret.


Chill [#120]

  • Difficulty: 555
  • Personal Difficulty: 500
  • Official Solution: Break the Subspace Bubble using the "Sapling" structure and freeze to death.
  • Unlocks: Ice Spikes

Coming back to the earlier sapling theory, if you grow it much larger and go back to dimension 7, you'll see that dimension 7 is actually in a snowglobe (a bubble?)! To escape it, grow the sapling high and escape the bubble, then freeze to death.


Heart of Gold [#121]

  • Difficulty: 401
  • Personal Difficulty: 400
  • Official Solution: Sell the "Conscious Trinket" (valentine) at the Infinitower.
  • Unlocks: Golden Brick of Enlightenment

Filler secret, but its very straightforward to just push the valentines heart to the infinitower ore sell area.


Snowman [#122]

  • Difficulty: 400
  • Personal Difficulty: 400
  • Official Solution: Build a snowman using 3 snowballs from around dimension 7.
  • Unlocks: Find The Chair

Typically, you build a snowman with 3 snowballs. Where do you get it? Well, the first one is the snowball structure. The second one is the snowball from the Game Over secret, and the third one is the one you get at the end of the speeding wall (you can click on it to turn it into a pushable snowball). Combine them all and you get the secret.


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